《黑暗之魂2》1.05-1.06更新档差别一览
Dark Souls 2 - 更新档1.05-1.06 比较 Comparison between 1.05 and 1.06 with nerf in %. All weapons used were maxed out. 0:00 - 0:36 Great Resonant Soul 0:36 - 0:46 WotG 0:46 - 2:00 Avelyn 2:00 - 2:33 Santiers Spear 2:33 - 2:40 Cales Armor 2:40 - 2:55 Monastery Scimitar 2:55 - 3:12 Resonant Weapon 3:12 - 3:30 Flame Weapon 3:30 - 3:45 SLB + CMW 3:45 - 3:54 Syans Halberd 3:54 - 4:05 Pursuers Ultra Greatsword 4:05 - 4:23 Bat Staff 4:23 - End Spell duration scaling **UPDATE** I just tested mundane, its not worth a video. Scaling with your lowest stat, is still the same amount. But ! : Santiers Spear and Avelyn lose instead of 50% basedmg, 85% basedmg! Dagger or Black Dragon Greatsword still lose normal the 50%. So it seems that Fromsoft only gave the weapons that are hated the most "community complaining" an additional downscale basedmg of 85% ! How i calculated : An exact calculation is not possible for me, because i dont know the "algorithm", but i can compare, like you just saw, with 1.05 and 1.06. First i checked if the infused weapon without buff lost for any reason damage, but it didnt. If i done 500 dmg in 1.05 and just 400 in 1.06 then, 500 = 100% 400 = x % (400x100) / 500 = 80 %. 100% - 80% = 20% nerf. 查看黑暗之魂2攻略大全